
No. of Pages: 94 | Report Code: BMIRE00027636 | Category: Technology, Media and Telecommunications
No. of Pages: 94 | Report Code: BMIRE00027636 | Category: Technology, Media and Telecommunications
1.1 Study Scope
1.2 The Insight Partners Research Report Guidance
1.3 Market Segmentation
3.1 Coverage
3.2 Secondary Research
3.3 Primary Research
4.1 Market Overview
4.2 PEST Analysis
4.2.1 MEA
4.3 Ecosystem Analysis
4.4 Expert Opinions
5.1 Market Drivers
5.1.1 Rising Popularity of 360-Degree VR-Based Games
5.1.2 Mix of AR and VR Technology with 3-D Projection Mapping
5.2 Market Restraints
5.2.1 Health Risks Associated with Extensive Usage of Virtual Reality Headsets
5.3 Market Opportunities
5.3.1 Development and Integration of Advanced Technologies and Tools
5.3.2 Use of VR Headsets for Indoor Games
5.4 Future Trends
5.4.1 Advent of Next-Generation Laser Tags
5.5 Impact Analysis of Drivers and Restraints
6.1 Middle East & Africa Location-Based Entertainment Market Overview
6.2 Middle East & Africa Location-Based Entertainment Market Revenue Forecast and Analysis
7.1 Overview
7.2 Middle East & Africa Location-Based Entertainment Market, By Component (2021 and 2028)
7.3 Hardware
7.3.1 Overview
7.3.2 Hardware: Middle East & Africa Location-Based Entertainment Market – Revenue and Forecast to 2028 (US$ Million)
7.4 Software
7.4.1 Overview
7.4.2 Software: Middle East & Africa Location-Based Entertainment Market – Revenue and Forecast to 2028 (US$ Million)
8.1 Overview
8.2 Middle East & Africa Location-Based Entertainment Market, By Technology (2021 and 2028)
8.3 2D
8.3.1 Overview
8.3.2 2D: Middle East & Africa Location-Based Entertainment Market – Revenue and Forecast to 2028 (US$ Million)
8.4 3D
8.4.1 Overview
8.4.2 3D: Middle East & Africa Location-Based Entertainment Market – Revenue and Forecast to 2028 (US$ Million)
9.1 Overview
9.2 Middle East & Africa Location-Based Entertainment Market, By End Use (2021 and 2028)
9.3 Amusement Park
9.3.1 Overview
9.3.2 Amusement Park: Middle East & Africa Location-Based Entertainment Market – Revenue and Forecast to 2028 (US$ Million)
9.4 Arcade Studio
9.4.1 Overview
9.4.2 Arcade Studio: Middle East & Africa Location-Based Entertainment Market – Revenue and Forecast to 2028 (US$ Million)
9.5 Film Studio
9.5.1 Overview
9.5.2 Film Studio: Middle East & Africa Location-Based Entertainment Market – Revenue and Forecast to 2028 (US$ Million)
10.1 Middle East & Africa Location-Based Entertainment Market
10.1.1 Middle East & Africa Location-Based Entertainment Market – Revenue and Forecast to 2028 (US$ Million)
10.1.3 Middle East & Africa Location-Based Entertainment Market- by Key Country
10.1.3.1 South Africa: Middle East & Africa Location-Based Entertainment Market – Revenue and Forecast to 2028 (US$ Million)
10.1.3.1.1 South Africa: Middle East & Africa Location-Based Entertainment Market- By Component
10.1.3.1.2 South Africa: Middle East & Africa Location-Based Entertainment Market- By Technology
10.1.3.1.3 South Africa: Middle East & Africa Location-Based Entertainment Market- By End Use
10.1.3.2 Saudi Arabia: Middle East & Africa Location-Based Entertainment Market – Revenue and Forecast to 2028 (US$ Million)
10.1.3.2.1 Saudi Arabia: Middle East & Africa Location-Based Entertainment Market- By Component
10.1.3.2.2 Saudi Arabia: Middle East & Africa Location-Based Entertainment Market- By Technology
10.1.3.2.3 Saudi Arabia: Middle East & Africa Location-Based Entertainment Market- By End Use
10.1.3.3 UAE: Middle East & Africa Location-Based Entertainment Market – Revenue and Forecast to 2028 (US$ Million)
10.1.3.3.1 UAE: Middle East & Africa Location-Based Entertainment Market- By Component
10.1.3.3.2 UAE: Middle East & Africa Location-Based Entertainment Market- By Technology
10.1.3.3.3 UAE: Middle East & Africa Location-Based Entertainment Market- By End Use
10.1.3.4 Rest of Middle East & Africa Location-Based Entertainment Market – Revenue and Forecast to 2028 (US$ Million)
10.1.3.4.1 Rest of Middle East & Africa Location-Based Entertainment Market- By Component
10.1.3.4.2 Rest of Middle East & Africa Location-Based Entertainment Market- By Technology
10.1.3.4.3 Rest of Middle East & Africa Location-Based Entertainment Market- By End Use
11.1 Overview
11.2 Business Planning and Strategy
11.3 Merger and Acquisition
11.4 Expansion & Collaboration
11.5 Product News
12.1 HQSoftware
12.1.1 Key Facts
12.1.2 Business Description
12.1.3 Products and Services
12.1.4 Financial Overview
12.1.5 SWOT Analysis
12.1.6 Key Developments
12.2 Neurogaming LTD
12.2.1 Key Facts
12.2.2 Business Description
12.2.3 Products and Services
12.2.4 Financial Overview
12.2.5 SWOT Analysis
12.2.6 Key Developments
12.3 SpringboardVR
12.3.1 Key Facts
12.3.2 Business Description
12.3.3 Products and Services
12.3.4 Financial Overview
12.3.5 SWOT Analysis
12.3.6 Key Developments
12.4 Samsung Electronics Co., Ltd.
12.4.1 Key Facts
12.4.2 Business Description
12.4.3 Products and Services
12.4.4 Financial Overview
12.4.5 SWOT Analysis
12.4.6 Key Developments
12.5 Vicon Motion Systems Ltd
12.5.1 Key Facts
12.5.2 Business Description
12.5.3 Products and Services
12.5.4 Financial Overview
12.5.5 SWOT Analysis
12.5.6 Key Developments
13.1 About The Insight Partners
13.2 Word Index
Table 1. Middle East & Africa Location-Based Entertainment Market Revenue and Forecast to 2028 (US$ Million)
Table 2. Middle East & Africa Location-Based Entertainment Market- By Component– Revenue and Forecast to 2028 (US$ Million)
Table 3. Middle East & Africa Location-Based Entertainment Market- By Technology – Revenue and Forecast to 2028 (US$ Million)
Table 4. Middle East & Africa Location-Based Entertainment Market- By End Use – Revenue and Forecast to 2028 (US$ Million)
Table 5. South Africa: Middle East & Africa Location-Based Entertainment Market- By Component –Revenue and Forecast to 2028 (US$ Million)
Table 6. South Africa: Middle East & Africa Location-Based Entertainment Market- By Technology –Revenue and Forecast to 2028 (US$ Million)
Table 7. South Africa: Middle East & Africa Location-Based Entertainment Market- By End Use –Revenue and Forecast to 2028 (US$ Million)
Table 8. Saudi Arabia: Middle East & Africa Location-Based Entertainment Market- By Component –Revenue and Forecast to 2028 (US$ Million)
Table 9. Saudi Arabia: Middle East & Africa Location-Based Entertainment Market- By Technology –Revenue and Forecast to 2028 (US$ Million)
Table 10. Saudi Arabia: Middle East & Africa Location-Based Entertainment Market- By End Use –Revenue and Forecast to 2028 (US$ Million)
Table 11. UAE: Middle East & Africa Location-Based Entertainment Market- By Component –Revenue and Forecast to 2028 (US$ Million)
Table 12. UAE: Middle East & Africa Location-Based Entertainment Market- By Technology –Revenue and Forecast to 2028 (US$ Million)
Table 13. UAE: Middle East & Africa Location-Based Entertainment Market- By End Use –Revenue and Forecast to 2028 (US$ Million)
Table 14. Rest of Middle East & Africa Location-Based Entertainment Market- By Component –Revenue and Forecast to 2028 (US$ Million)
Table 15. Rest of Middle East & Africa Location-Based Entertainment Market- By Technology –Revenue and Forecast to 2028 (US$ Million)
Table 16. Rest of Middle East & Africa Location-Based Entertainment Market- By End Use –Revenue and Forecast to 2028 (US$ Million)
Table 17. List of Abbreviation
Figure 1. Middle East & Africa Location-Based Entertainment Market Segmentation
Figure 2. Middle East & Africa Location-Based Entertainment Market Segmentation – By Country
Figure 3. Middle East & Africa Location-Based Entertainment Market Overview
Figure 4. Middle East & Africa Location-Based Entertainment Market, By Component
Figure 5. Middle East & Africa Location-Based Entertainment Market, By Country
Figure 6. MEA – PEST Analysis
Figure 7. Middle East & Africa Location-Based Entertainment Market- Ecosystem Analysis
Figure 8. Middle East & Africa Location-Based Entertainment Market Impact Analysis of Drivers and Restraints
Figure 9. Middle East & Africa Location-Based Entertainment Market Revenue Forecast and Analysis (US$ Million)
Figure 10. Middle East & Africa Location-Based Entertainment Market Revenue Share, By Component (2021 and 2028)
Figure 11. Hardware: Middle East & Africa Location-Based Entertainment Market – Revenue and Forecast to 2028 (US$ Million)
Figure 12. Software: Middle East & Africa Location-Based Entertainment Market – Revenue and Forecast to 2028 (US$ Million)
Figure 13. Middle East & Africa Location-Based Entertainment Market Revenue Share, By Technology (2021 and 2028)
Figure 14. 2D: Middle East & Africa Location-Based Entertainment Market – Revenue and Forecast to 2028 (US$ Million)
Figure 15. 3D: Middle East & Africa Location-Based Entertainment Market – Revenue and Forecast to 2028 (US$ Million)
Figure 16. Middle East & Africa Location-Based Entertainment Market Revenue Share, By End Use (2021 and 2028)
Figure 17. Amusement Park: Middle East & Africa Location-Based Entertainment Market – Revenue and Forecast to 2028 (US$ Million)
Figure 18. Arcade Studio: Middle East & Africa Location-Based Entertainment Market – Revenue and Forecast to 2028 (US$ Million)
Figure 19. Film Studio: Middle East & Africa Location-Based Entertainment Market – Revenue and Forecast to 2028 (US$ Million)
Figure 20. Middle East & Africa Location-Based Entertainment Market – Revenue and Forecast to 2028 (US$ Million)
Figure 21. Middle East & Africa Location-Based Entertainment Market Revenue Share, By Key Country (2021 and 2028)
Figure 22. South Africa: Middle East & Africa Location-Based Entertainment Market – Revenue and Forecast to 2028 (US$ Million)
Figure 23. Saudi Arabia: Middle East & Africa Location-Based Entertainment Market – Revenue and Forecast to 2028 (US$ Million)
Figure 24. UAE: Middle East & Africa Location-Based Entertainment Market – Revenue and Forecast to 2028 (US$ Million)
Figure 25. Rest of Middle East & Africa Location-Based Entertainment Market – Revenue and Forecast to 2028 (US$ Million)