Report : Europe Video Capture Cards Market Forecast to 2028 - COVID-19 Impact and Regional Analysis By Platform (PC and Laptops, Gaming Consoles, and Others), Type (Analog and Digital), and Input Interface (HDMI, SDI, DP, and Others)
Digital Segment to Dominate Europe Video Capture Cards Market during 2021–2028
According to a new market research study on “Europe Video Capture Cards Market to 2028 – COVID-19 Impact and Regional Analysis and Forecast by Platform, Type, and Input Interface” is expected to reach US$ 177.53 million by 2028 from US$ 115.42 million in 2021. The market is estimated to grow at a CAGR of 6.3% from 2021 to 2028. The report provides trends prevailing in the Europe video capture cards market along with the drivers and restraints pertaining to the market growth. Uprising gaming industry is the major factor driving the growth of the Europe video capture cards market. However, issues associated with the great cost and low-quality video hinder the growth of Europe video capture cards market.
The market for Europe video capture cards market is segmented into platform, type, input interface, and country. Based on platform, the market is segmented into gaming consoles, PC and laptops, and others. The gaming consoles segment dominated the market in 2020 and others segment is expected to be the fastest growing during the forecast period. Based on type, the market is segmented into digital and analog. The digital segment dominated the market in 2020 and is expected to be the fastest growing during the forecast period. Based on input interphase, the market is segmented into HDMI, DP, SDI, and others. The HDMI segment dominated the market in 2020 and others segment is expected to be the fastest growing during the forecast period.
The impact of COVID-19 differed from country to country across the European region as selected countries witnessed an increase in the number of recorded cases and subsequently attracted strict as well as longer lockdown periods or social isolation. However, Western European countries such as Germany, France, Russia, the United Kingdom, and others have seen a comparatively modest decrease in their growth activities because of the strong healthcare system. In order to protect its citizens from the virus, the European government has made tremendous investments in incorporating technologies in its healthcare systems to help identify signs of the virus. Due the sudden outbreak of the corona virus and lockdown across almost major countries in the Europe, the region has observed a rise in the TV viewing, making reels for social media, and adoption of video games among the population. Internet gaming has seen record numbers of players during the pandemic as a common activity to fight physical distance for society with the regional population at home and unable to function, a strategy advocated by the World Health Organization that has helped raise profits for many companies in the gaming industry. Since March 23, 2020, the number of gamers who say they are playing more video games now because of the COVID-19 pandemic has increased across the region. The rise was largest, in France (41 percent), followed by the U.K. (28 percent) and Germany, respectively (23 percent). This created demand for the video capture cards across the market. However, owing to the strict temporary closure of manufacturing and supply chain activities by the local governments, the distribution of the gaming accessories was highly impacted thereby, negatively impacting the overall video capture cards market in the region.
ADLINK Technology Inc.; Advantech Co. Ltd.; AverMedia Technologies, Inc.; Datapath Limited; EURESYS S.A.; Matrox; YUAN High-Tech Development Co., Ltd. are among the leading companies in the Europe video capture cards market. The companies are focused on adopting organic growth strategies such as product launches and expansions to sustain their position in the dynamic market. For instance, in 2021, Datapath's Aetria combines all aspects of control room design, management, control, and monitoring into a single solution, allowing integrators and end users to create systems that meet a wide range of needs, including connectivity, video walls, workstations, and source management, for small to very large installations.
The report segments the Europe Video Capture Cards market as follows:
Europe Video Capture Cards Market – By Platform
- Gaming Consoles
- PC and Laptops
Europe Video Capture Cards Market – By Type
Europe Video Capture Cards Market – By Input Interface
Europe Video Capture Cards Market – By Country
- Rest of Europe
Contact Person: Sameer Joshi
Email Id: firstname.lastname@example.org