Report : Europe Augmented Reality and Virtual Reality Market Forecast to 2028 - COVID-19 Impact and Regional Analysis By Technology (Augmented Reality and Virtual Reality), Component (Semiconductor Components, Sensors, and Others), and End-user Industry (Entertainment, Educational, Industrial, Medical, Real Estate & Architecture, Retail, Aerospace & Defense, and Others)

Semiconductor Components Segment to Dominate Europe Augmented Reality and Virtual Reality Market during 2019–2028

According to a new market research study on “Europe Augmented Reality and Virtual Reality Market to 2028 – COVID-19 Impact and Regional Analysis and Forecast by Technology, Component, and End-user Industry,” is expected to reach US$ 78,675.46 million by 2028 from US$ 8,593.82 million in 2021. The market is estimated to grow at a CAGR of 37.2% from 2021 to 2028. Immersive learning experience with VR, AR, and gamification is the major factor driving the growth of the Europe augmented reality and virtual reality market. However, security and privacy issues may hinder the growth of Europe augmented reality and virtual reality market. The report provides trends prevailing in the Europe augmented reality and virtual reality market along with the drivers and restraints pertaining to the market growth.

The Europe Augmented reality and virtual reality market is segmented based on technology, component, end-user industry, and country. On the basis of technology, the Europe augmented reality and virtual reality market is bifurcated into augmented reality and virtual reality. In 2020, the augmented reality segment held the largest share Europe augmented reality and virtual reality market. Based on components, the market is segmented as sensors, semiconductor components, and others. In 2020, the semiconductor components segment held the largest share Europe augmented reality and virtual reality market. On the basis of end-user industry, the market is segmented as entertainment, educational, industrial, medical, real estate and architecture, retail, aerospace and defense, and others. In 2020, the entertainment segment held the largest share Europe augmented reality and virtual reality market. Similarly, based on country, the Europe augmented reality and virtual reality market is segmented into Germany, the UK, France, Italy, Russia, and the rest of Europe. The UK contributed a substantial share in 2020. 

Blippar Group Limited, EON Reality, Google LLC, Kanda ApS, and Vuzix Corporation are among the leading companies in the Europe augmented reality and virtual reality market. The companies are focused on adopting organic growth strategies such as product launches and expansions to sustain their position in the dynamic market. For instance, in 2022, The existing cooperation between EON Reality and Los Angeles City College (LACC) has been expanded. LACC has engaged EON-XR and Augmented and Virtual Reality professionals to assist instructors in developing and creating customized XR classes and experiences tailored to their specific needs.

Contact Us
Contact Person: Sameer Joshi
Phone: +1-646-491-9876
Email Id: sales@businessmarketinsights.com

Download Free PDF Brochure