Europe 3D Avatar Solution Market Forecast to 2028 – COVID-19 Impact and Regional Analysis – by Component (Solution and Services), Model (Stylized, Realistic, and Futuristic), and End User (Media and Entertainment, Healthcare, Fashion, and Others)

BMIRE00028061 | Pages: 97 | Electronics and Semiconductor | Feb 2023 | Type: Regional | Status: Published

The Europe 3D avatar solution market is expected to grow from US$ 40.48 million in 2022 to US$ 216.80 million by 2028. It is estimated to grow at a CAGR of 32.3% from 2022 to 2028.

Adoption of Advanced Technology like Metaverse and 3D Avatar in Fashion Industry is Felling the Europe 3D Avatar Solution Market 

The fashion industry, over the last five years, has been experiencing rapid adoption of advanced technologies such as artificial intelligence (AI) and virtual reality (VR). The fashion industry is adopting several automated technologies for producing clothes and accessories for customized offerings and production of the same in less time. The industry is adopting AI for studying fashion trends among the population, and VR for designing clothes and accessories on 3D models for proper shaping & fitting. Fashion brands are adopting non-fungible tokens (NFTs) marketplaces for selling their products by offering services such as digital changing rooms and avatars. Thus, the fashion industry is rapidly adopting these NFTs platforms to sell their products owing to several benefits such as high-profit margin, secondary market profits, reduction in inventory wastage, and low design & production time. Therefore, these factors are positively influencing the demand for 3D avatar solutions in the fashion industry. Several fashion brands are also investing in the adoption of the metaverse for designing and selling their products. The rise in such partnerships and acquisitions by fashion brands in the adoption of various digital platforms to sell clothes and offer a personalized experience to customers is driving the demand for 3D avatar solutions, thereby contributing to the growth of the Europe 3D avatar solution market.  

 

Europe 3D Avatar Solution Market Overview

 

The Europe 3D avatar solution market is segmented into Germany, France, Italy, the UK, Russia, and rest of Europe. The fashion industry in the region has experienced rapid growth owing to rapidly changing fashion trends in countries such as France and Italy. The adoption of automation, artificial intelligence, and other digital technologies in the fashion industry enables brands to customize their offering according to consumer’s needs, which is driving the industry’s growth. For instance, fashion brands such as Louis Vuitton, Gucci, and Balenciaga adopted 3D avatar technologies for various promotional events in the metaverse. In 2021, Balenciaga, in partnership with Fortnite, organized a virtual boutique for the gamers. The players could purchase digital outfits by trying them out in changing booths through their 3D avatars. Similarly, in 2021, Gucci collaborated with Roblox to organize an art exhibition for the promotion of their brands. Gucci allowed the participants to purchase their digital products to customize their blank avatars before entering the theme park. This rising adoption of 3D avatar in the fashion industry is expected to offer business opportunities to the 3D avatar solution market players, thereby contributing to the growth of the market.

 

Europe 3D Avatar Solution Market Revenue and Forecast to 2028 (US$ Million)

 

Europe 3D Avatar Solution Market Revenue and Forecast to 2028 (US$ Million)

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Europe 3D Avatar Solution Market Segmentation  

 

The Europe 3D avatar solution market is segmented based on component, model, end user, and country.

 

Based on component, the Europe 3D avatar solution market is bifurcated into solution and services. The solution segment held a larger market share in 2022.


Based on model, the Europe 3D avatar solution market is segmented into stylized, realistic, and futuristic. The stylized segment held the largest market share in 2022.

Based on end user, the Europe 3D avatar solution market is segmented into media and entertainment, healthcare, fashion, and others. The fashion segment held the largest market share in 2022.

 

Based on country, the Europe 3D avatar solution market has been categorized into the UK, Germany, France, Italy, Russia, and rest of Europe. Our regional analysis states that Germany dominated the market share in 2022.

 

3D Generation GmbH, Bodygee AG, NeXR Technologies SE, Osensus GmbH, Polyga Inc, Texel Inc LLC, and TG3D Studio Inc are the leading companies operating in the Europe 3D avatar solution market.

1.           Introduction

1.1         Study Scope

1.2         The Insight Partners Research Report Guidance

1.3         Market Segmentation

2.           Key Takeaways

3.        Research Methodology

3.1         Coverage

3.2         Secondary Research

3.3         Primary Research

4.           Europe 3D Avatar Solution Market Landscape

4.1         Market Overview

4.2         Europe PEST Analysis

4.3         Ecosystem Analysis

4.4         Expert Opinions

5.           Europe 3D Avatar Solution Market – Key Market Dynamics

5.1         Market Drivers

5.1.1        Adoption of Advanced Technology like Metaverse and 3D Avatar in Fashion Industry

5.1.2        Rise in Development of New 3D Avatar Solutions

5.2         Market Restraints

5.2.1        High Preference of Shopping from of Brick and Mortar Stores

5.3         Market Opportunities

5.3.1        Adoption of 3D Avatar Technology by Healthcare Industry

5.4         Future Trends

5.4.1        Integration of 3D Avatars in Gaming Industry

5.5         Impact Analysis of Drivers and Restraints

6.           3D Avatar Solution Market – Europe Analysis

6.1         Europe 3D Avatar Solution Market Overview

6.2         Europe 3D Avatar Solution Market Revenue Forecast and Analysis

7.           Europe 3D Avatar Solution Market Analysis – By Component

7.1         Overview

7.2         Europe 3D Avatar Solution Market, By Component (2021 & 2028)

7.3         Solution

7.3.1        Overview

7.3.2        Solution: 3D Avatar Solution Market Revenue and Forecast to 2028 (US$ Million)

7.4         Services

7.4.1        Overview

7.4.2        Services: 3D Avatar Solution Market Revenue and Forecast to 2028 (US$ Million)

8.           Europe 3D Avatar Solution Market Analysis – By Model

8.1         Overview

8.2         Europe 3D Avatar Solution Market, By Model (2021 & 2028)

8.3         Stylized

8.3.1        Overview

8.3.2        Stylized: 3D Avatar Solution Market Revenue and Forecast to 2028 (US$ Million)

8.4         Realistic

8.4.1        Overview

8.4.2        Realistic: 3D Avatar Solution Market Revenue and Forecast to 2028 (US$ Million)

8.5         Futuristic

8.5.1        Overview

8.5.2        Futuristic: 3D Avatar Solution Market Revenue and Forecast to 2028 (US$ Million)

9.           Europe 3D Avatar Solution Market Analysis – By End User

9.1         Overview

9.2         Europe 3D Avatar Solution Market, By End User (2021 & 2028)

9.3         Media and Entertainment

9.3.1        Overview

9.3.2        Media and Entertainment: 3D Avatar Solution Market Revenue and Forecast to 2028 (US$ Million)

9.4         Healthcare

9.4.1        Overview

9.4.2        Healthcare: 3D Avatar Solution Market Revenue and Forecast to 2028 (US$ Million)

9.5         Fashion

9.5.1        Overview

9.5.2        Fashion: 3D Avatar Solution Market Revenue and Forecast to 2028 (US$ Million)

9.6         Others

9.6.1        Overview

9.6.2        Others: 3D Avatar Solution Market Revenue and Forecast to 2028 (US$ Million)

10.        Europe 3D Avatar Solution Market – Country Analysis

10.1      Overview

10.1.1     Europe: 3D Avatar Solution Market, by Key Country

10.1.1.1       Germany: 3D Avatar Solution Market – Revenue and Forecast to 2028 (US$ Million)

10.1.1.1.1       Germany: 3D Avatar Solution Market, By Component

10.1.1.1.2       Germany: 3D Avatar Solution Market, by Model

10.1.1.1.3       Germany: 3D Avatar Solution Market, by End User

10.1.1.2       France: 3D Avatar Solution Market – Revenue and Forecast to 2028 (US$ Million)

10.1.1.2.1       France: 3D Avatar Solution Market, By Component

10.1.1.2.2       France: 3D Avatar Solution Market, by Model

10.1.1.2.3       France: 3D Avatar Solution Market, by End User

10.1.1.3       Italy: 3D Avatar Solution Market – Revenue and Forecast to 2028 (US$ Million)

10.1.1.3.1       Italy: 3D Avatar Solution Market, By Component

10.1.1.3.2       Italy: 3D Avatar Solution Market, by Model

10.1.1.3.3       Italy: 3D Avatar Solution Market, by End User

10.1.1.4       UK: 3D Avatar Solution Market – Revenue and Forecast to 2028 (US$ Million)

10.1.1.4.1       UK: 3D Avatar Solution Market, By Component

10.1.1.4.2       UK: 3D Avatar Solution Market, by Model

10.1.1.4.3       UK: 3D Avatar Solution Market, by End User

10.1.1.5       Russia: 3D Avatar Solution Market – Revenue and Forecast to 2028 (US$ Million)

10.1.1.5.1       Russia: 3D Avatar Solution Market, By Component

10.1.1.5.2       Russia: 3D Avatar Solution Market, by Model

10.1.1.5.3       Russia: 3D Avatar Solution Market, by End User

10.1.1.6       Rest of Europe: 3D Avatar Solution Market – Revenue and Forecast to 2028 (US$ Million)

10.1.1.6.1       Rest of Europe: 3D Avatar Solution Market, By Component

10.1.1.6.2       Rest of Europe: 3D Avatar Solution Market, by Model

10.1.1.6.3       Rest of Europe: 3D Avatar Solution Market, by End User

11.        Industry Landscape

11.1      Overview

11.2      Market Initiative

11.3      New Product Development

12.        Company Profiles

12.1      Texel Inc LLC

12.1.1     Key Facts

12.1.2     Business Description

12.1.3     Products and Services

12.1.4     Financial Overview

12.1.5     SWOT Analysis

12.1.6     Key Developments

12.2      Osensus GmbH

12.2.1     Key Facts

12.2.2     Business Description

12.2.3     Products and Services

12.2.4     Financial Overview

12.2.5     SWOT Analysis

12.2.6     Key Developments

12.3      Bodygee AG

12.3.1     Key Facts

12.3.2     Business Description

12.3.3     Products and Services

12.3.4     Financial Overview

12.3.5     SWOT Analysis

12.3.6     Key Developments

12.4      Polyga Inc

12.4.1     Key Facts

12.4.2     Business Description

12.4.3     Products and Services

12.4.4     Financial Overview

12.4.5     SWOT Analysis

12.4.6     Key Developments

12.5      TG3D Studio Inc

12.5.1     Key Facts

12.5.2     Business Description

12.5.3     Products and Services

12.5.4     Financial Overview

12.5.5     SWOT Analysis

12.5.6     Key Developments

12.6      3D Generation GmbH

12.6.1     Key Facts

12.6.2     Business Description

12.6.3     Products and Services

12.6.4     Financial Overview

12.6.5     SWOT Analysis

12.6.6     Key Developments

12.7      NeXR Technologies SE

12.7.1     Key Facts

12.7.2     Business Description

12.7.3     Products and Services

12.7.4     Financial Overview

12.7.5     SWOT Analysis

12.7.6     Key Developments

13.        Appendix

13.1      About The Insight Partners

13.2      Word Index

 

 

LIST OF TABLES

Table 1.             Europe 3D Avatar Solution Market Revenue and Forecast to 2028 (US$ Million)

Table 2.             Germany: 3D Avatar Solution Market, By Component – Revenue and Forecast to 2028 (US$ Million)

Table 3.             Germany: 3D Avatar Solution Market, by Model – Revenue and Forecast to 2028 (US$ Million)

Table 4.             Germany: 3D Avatar Solution Market, by End User – Revenue and Forecast to 2028 (US$ Million)

Table 5.             France: 3D Avatar Solution Market, By Component – Revenue and Forecast to 2028 (US$ Million)

Table 6.             France: 3D Avatar Solution Market, by Model – Revenue and Forecast to 2028 (US$ Million)

Table 7.             France: 3D Avatar Solution Market, by End User – Revenue and Forecast to 2028 (US$ Million)

Table 8.             Italy: 3D Avatar Solution Market, By Component – Revenue and Forecast to 2028 (US$ Million)

Table 9.             Italy: 3D Avatar Solution Market, by Model – Revenue and Forecast to 2028 (US$ Million)

Table 10.          Italy: 3D Avatar Solution Market, by End User – Revenue and Forecast to 2028 (US$ Million)

Table 11.          UK: 3D Avatar Solution Market, By Component – Revenue and Forecast to 2028 (US$ Million)

Table 12.          UK: 3D Avatar Solution Market, by Model – Revenue and Forecast to 2028 (US$ Million)

Table 13.          UK: 3D Avatar Solution Market, by End User – Revenue and Forecast to 2028 (US$ Million)

Table 14.          Russia: 3D Avatar Solution Market, By Component – Revenue and Forecast to 2028 (US$ Million)

Table 15.          Russia: 3D Avatar Solution Market, by Model – Revenue and Forecast to 2028 (US$ Million)

Table 16.          Russia: 3D Avatar Solution Market, by End User – Revenue and Forecast to 2028 (US$ Million)

Table 17.          Rest of Europe: 3D Avatar Solution Market, By Component – Revenue and Forecast to 2028 (US$ Million)

Table 18.          Rest of Europe: 3D Avatar Solution Market, by Model – Revenue and Forecast to 2028 (US$ Million)

Table 19.          Rest of Europe: 3D Avatar Solution Market, by End User – Revenue and Forecast to 2028 (US$ Million)

Table 20.          List of Abbreviation

 

 

LIST OF FIGURES

Figure 1.           Europe 3D Avatar Solution Market Segmentation

Figure 2.           Europe 3D Avatar Solution Market Segmentation – By Country

Figure 3.           Europe 3D Avatar Solution Market Overview

Figure 4.           Europe 3D Avatar Solution Market, by Component

Figure 5.           Europe 3D Avatar Solution Market, by Country

Figure 6.           Europe – PEST Analysis

Figure 7.           Europe 3D Avatar Solution Market – Ecosystem Analysis

Figure 8.           Europe 3D Avatar Solution Market: Impact Analysis of Drivers and Restraints

Figure 9.           Europe 3D Avatar Solution Market Revenue Forecast and Analysis (US$ Million)

Figure 10.        Europe 3D Avatar Solution Market, By Component (2021 & 2028)

Figure 11.        Solution: Europe 3D Avatar Solution Market Revenue and Forecast to 2028 (US$ Million)

Figure 12.        Services: Europe 3D Avatar Solution Market Revenue and Forecast to 2028 (US$ Million)

Figure 13.        Europe 3D Avatar Solution Market, By Model (2021 & 2028)

Figure 14.        Stylized: Europe 3D Avatar Solution Market Revenue and Forecast to 2028 (US$ Million)

Figure 15.        Realistic: Europe 3D Avatar Solution Market Revenue and Forecast to 2028 (US$ Million)

Figure 16.        Futuristic: Europe 3D Avatar Solution Market Revenue and Forecast to 2028 (US$ Million)

Figure 17.        Europe 3D Avatar Solution Market, By End User (2021 & 2028)

Figure 18.        Media and Entertainment: Europe 3D Avatar Solution Market Revenue and Forecast to 2028 (US$ Million)

Figure 19.        Healthcare: Europe 3D Avatar Solution Market Revenue and Forecast to 2028 (US$ Million)

Figure 20.        Fashion: Europe 3D Avatar Solution Market Revenue and Forecast to 2028 (US$ Million)

Figure 21.        Others: Europe 3D Avatar Solution Market Revenue and Forecast to 2028 (US$ Million)

Figure 22.        Europe: 3D Avatar Solution Market, by Key Country – Revenue (2021) (US$ ‘Million)

Figure 23.        Europe: 3D Avatar Solution Market Revenue Share, by Key Country (2021 & 2028)

Figure 24.        Germany: 3D Avatar Solution Market – Revenue and Forecast to 2028 (US$ Million)

Figure 25.        France: 3D Avatar Solution Market – Revenue and Forecast to 2028 (US$ Million)

Figure 26.        Italy: 3D Avatar Solution Market – Revenue and Forecast to 2028 (US$ Million)

Figure 27.        UK: 3D Avatar Solution Market – Revenue and Forecast to 2028 (US$ Million)

Figure 28.        Russia: 3D Avatar Solution Market – Revenue and Forecast to 2028 (US$ Million)

Figure 29.          Rest of Europe: 3D Avatar Solution Market – Revenue and Forecast to 2028 (US$ Million)

  1. 3D Generation GmbH
  2. Bodygee AG
  3. NeXR Technologies SE
  4. Osensus GmbH
  5. Polyga Inc
  6. Texel Inc LLC
  7. TG3D Studio Inc 
  • Save and reduce time carrying out entry-level research by identifying the growth, size, leading players, and segments in the Europe 3D avatar solution market.
  • Highlights key business priorities in order to assist companies to realign their business strategies
  • The key findings and recommendations highlight crucial progressive industry trends in the Europe 3D avatar solution market, thereby allowing players across the value chain to develop effective long-term strategies
  • Develop/modify business expansion plans by using substantial growth offering developed and emerging markets
  • Scrutinize in-depth Europe market trends and outlook coupled with the factors driving the 3D avatar solution market, as well as those hindering it
  • Enhance the decision-making process by understanding the strategies that underpin commercial interest with respect to client products, segmentation, pricing, and distribution.
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